Directive ST-11: State Maintenance: current answer
Directive ST-11: State Maintenance was published on 2026-09-11. Loading and startup stability improved. Level 2 Resource Transfer Stations gained hauling drones; Ore Refinery and Wood Processing Plant outputs joined resource transfer.
Quick facts
- Published: 2026-09-11
- Checked: 2026-09-26
- Historical update; see later changes before applying old behavior
Official change summary
Loading and startup stability improved. Level 2 Resource Transfer Stations gained hauling drones; Ore Refinery and Wood Processing Plant outputs joined resource transfer.
Batch dismantling was added for foundations and decorations. Friendly soldier collision became less obstructive, while enemies became harder to push through.
Failed-capture protection decreased from 10 seconds to 5 seconds; non-capturable targets no longer incorrectly receive this protection.
Remaining Sub-Healthy sudden-death cases were fixed, following AG-27's illness-based trait change.
Soldier aging, controller interaction and Steam Deck input received fixes; VRAM consumption was reduced.
The developer identified deeper colony simulation, co-op, major systems and new content as future development priorities, not features delivered by this patch.
Patch history
- ST-11 · 2026-09-11Historical layer — later notes may supersede it
Source ledger
Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.
- Directive ST-11: State Maintenanceofficial-news · checked 2026-09-26