Failed Capture: current answer
Failed capture briefly protects the target from being killed; ST-11 sets the window to 5 seconds, down from 10. AG-14 states that Leader melee attacks bypass it. This is kill protection, not guaranteed-success or pity protection.
Quick facts
- AG-14 introduces temporary kill protection and the Leader-melee exception.
- ST-11 reduces protection to 5 seconds and fixes non-capturable targets incorrectly receiving it.
- ST-24 makes failures tend to resolve at earlier capture stages, reducing waiting; no overall success-rate increase is stated.
Practical workflow — editorial guidance
Distinguish temporary kill protection from the capture animation.
Do not interpret an unsuccessful ranged finishing attempt during protection as proof of a separate damage bug.
Record target, ammunition, timing and any Leader melee attack when reporting a mismatch.
Evidence limits
Exact capture probabilities, eligibility lists and a pity counter are not established.
Patch history
- ST-24 · 2026-09-24Current reference
- ST-11 · 2026-09-11Historical layer — later notes may supersede it
- AG-14 · 2026-08-15Historical layer — later notes may supersede it
Source ledger
Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.
- Directive AG-14: State Maintenance — published August 15 UTCofficial-news · checked 2026-09-26
- Directive ST-11: State Maintenanceofficial-news · checked 2026-09-26
- Directive ST-24: State Maintenanceofficial-news · checked 2026-09-26