Sub-Healthy: current answer
Sub-Healthy increases illness chance after AG-27's redesign. ST-11 fixes remaining cases where the trait could still cause sudden death; both patches matter when interpreting older reports.
Quick facts
- AG-27 replaces intended sudden death with increased illness chance.
- ST-11 addresses residual sudden-death cases.
- Neither note publishes an exact illness probability.
Practical workflow — editorial guidance
Check the soldier's exact trait and installed build.
Distinguish pre-AG-27 behavior, residual pre-ST-11 cases and current recurrence.
Record other visible conditions rather than attributing every death to this trait.
Evidence limits
Illness probability, severity and interactions with other traits are not quantified.
Patch history
- ST-11 · 2026-09-11Historical layer — later notes may supersede it
- AG-27 · 2026-08-27Historical layer — later notes may supersede it
Source ledger
Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.
- Directive AG-27: State Maintenanceofficial-news · checked 2026-09-26
- Directive ST-11: State Maintenanceofficial-news · checked 2026-09-26