Directive AG-25: State Maintenance: current answer
Directive AG-25: State Maintenance was published on 2026-08-25. Colony Difficulty Customization added controls for base work efficiency, time progression, stamina use and conflict behavior.
Quick facts
- Published: 2026-08-25
- Checked: 2026-09-26
- Historical update; see later changes before applying old behavior
Official change summary
Colony Difficulty Customization added controls for base work efficiency, time progression, stamina use and conflict behavior.
The foundation cap increased and base rendering, shadows and soldier-animation memory use were optimized.
Opening a victory chest collects remaining map drops. Greenhouse seeds and Animal Farm eggs return to their buildings after harvesting.
Rest planets can restore vehicle durability. Higher-rarity Special Soldiers gained higher work speed, and production scheduling and hauling improved.
A Steam Deck virtual-keyboard problem was fixed.
The developer described vehicle, Trade Port, capture/conversion, soldier-AI and progression work as ongoing. Later patches supersede some of these historical plans.
Patch history
- AG-25 · 2026-08-25Historical layer — later notes may supersede it
Source ledger
Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.
- Directive AG-25: State Maintenanceofficial-news · checked 2026-09-26