FIELD MANUAL · SYSTEM

Colony Difficulty Customization

DIRECT ANSWER

Colony Difficulty Customization: current answer

AG-25 adds Colony Difficulty Customization, including base work efficiency, time progression, stamina consumption and conflict behavior. Treat those colony controls separately from combat difficulty and reward assumptions.

Quick facts

  • Four named control areas: work efficiency, time progression, stamina consumption and conflict behavior.
  • The same update includes foundation-limit and base-performance work.

Practical workflow — editorial guidance

Write down the original settings before changing difficulty.

Adjust one colony control at a time and observe a comparable work period.

Use a stability checklist to track the visible effects without assuming undocumented multipliers.

Evidence limits

No optimum preset or numeric slider range is asserted.

Patch history

Source ledger

Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.