Low Settings Performance: current answer
Low-setting performance has multiple changes: AG-25 reduces shadow costs, August 28 fixes settings not applying correctly, ST-11 reduces VRAM use, and ST-24 improves volumetric-light performance while retaining quality at lower settings.
Quick facts
- AG-25 optimizes Medium/Low shadows, base rendering and animation-memory use.
- August 28 fixes graphics-setting application and further improves Low performance.
- ST-11 reduces VRAM use; ST-24 optimizes volumetric lighting.
Practical workflow — editorial guidance
Record resolution, preset and the colony or battle scene used.
Change one graphics option at a time during comparison.
Keep frame-rate observations tied to the same scene and build.
Evidence limits
No benchmark FPS, hardware guarantee or optimum preset is published here.
Patch history
- ST-24 · 2026-09-24Current reference
- ST-11 · 2026-09-11Historical layer — later notes may supersede it
- AG-28 · 2026-08-28Historical layer — later notes may supersede it
- AG-25 · 2026-08-25Historical layer — later notes may supersede it
Source ledger
Last checked 2026-09-26. Official-source verification is not independent live-game testing. Practical workflows are editorial guidance.
- Directive AG-25: State Maintenanceofficial-news · checked 2026-09-26
- State Maintenance Directive — August 28 (AG-28 is site shorthand)official-news · checked 2026-09-26
- Directive ST-11: State Maintenanceofficial-news · checked 2026-09-26
- Directive ST-24: State Maintenanceofficial-news · checked 2026-09-26